Project I.G.I.: I'm Going In is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. It is one of the first computer games to feature realistic weaponry and tactical combat situations. Upon release the game garnered mixed reviews due to a number of shortcomings, such as poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features
Minimum System Requirements
IBM PC or 100% compatible
Microsoft Windows 95/98
Pentium II 300 MHz
64 MB System RAM
100% DirectX 7.0a-compatible 3d Accelerated Card with 8MB VRAM
100% DirectX 7.0a-compatible Sound Card
Quad Speed (4X) CD-ROM drive
500MB free uncompressed hard drive space
100% Windows 95/98 compatible mouse and keyboard
Recommended System requirements
Pentium III equivalent or greater
128 MB System RAM
100% DirectX 7.0a-compatible 3d Accelerated Card with 16 MB VRAM
100% DirectX 7.0a-compatible Sound Card
Eight-speed (8x) CD-ROM drive or faster
500 MB free uncompressed hard drive space
Minimum System Requirements
IBM PC or 100% compatible
Microsoft Windows 95/98
Pentium II 300 MHz
64 MB System RAM
100% DirectX 7.0a-compatible 3d Accelerated Card with 8MB VRAM
100% DirectX 7.0a-compatible Sound Card
Quad Speed (4X) CD-ROM drive
500MB free uncompressed hard drive space
100% Windows 95/98 compatible mouse and keyboard
Recommended System requirements
Pentium III equivalent or greater
128 MB System RAM
100% DirectX 7.0a-compatible 3d Accelerated Card with 16 MB VRAM
100% DirectX 7.0a-compatible Sound Card
Eight-speed (8x) CD-ROM drive or faster
500 MB free uncompressed hard drive space
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