Description
DefenseGrid: TheAwakening isa uniquespin ontowerdefensegameplaythat willappeal toplayers ofall skilllevels. Ahorde ofenemies isinvading,and its upto theplayer tostop them bystrategically buildingfortification towersaround theirbase.Beautifulenvironments,spectaculareffects, anda dynamic,engagingsoundtrackbring theworld tolife. Thecontrols areintuitiveand thegameplay isdeep thespecialattacks andpropertiesof eachtower worktogether toprovide manyways tosucceed.
Features: HighReplayability There areapproximately 8 hours ofgameplay inthe mainstoryline,and manyhours ofplay inchallengemodes thatgive playersuniquestartingconditionsandobjectives.Each gamelevel isveryreplayable,and can besolved inmanydifferentways, withincreasingrewards forimprovedefficiency. WideVariety ofEnemies Overthe courseof the game,playersbattle 15differentenemy typesthat becomeincreasinglystronger,and employ avariety ofstrategiesin anattempt tobypass theplayersdefenses. Asthe levelsprogress,the enemiesbecometougher andmoredifficult todefeat. 20 UniqueLevelsDefenseGrid: TheAwakeninghas 20uniqueenvironments, each witha differentplacement ofroads, towerbuildlocations,and openareas toplan astrategyaround. NumerousTowerOptions andUpgradesThere are 10differenttower typeswith 3levels ofcapabilityeach. Eachtower hasunique tradeoffs thataffect idealplacement,such asline-of-sight attack orballistictrajectoryfire. Sometowersimproveother nearbytowers, andsome areideal atspecificlocations,such as arear guardtower thatunleashes adevastatingattack.
DefenseGrid: TheAwakening isa uniquespin ontowerdefensegameplaythat willappeal toplayers ofall skilllevels. Ahorde ofenemies isinvading,and its upto theplayer tostop them bystrategically buildingfortification towersaround theirbase.Beautifulenvironments,spectaculareffects, anda dynamic,engagingsoundtrackbring theworld tolife. Thecontrols areintuitiveand thegameplay isdeep thespecialattacks andpropertiesof eachtower worktogether toprovide manyways tosucceed.
Features: HighReplayability There areapproximately 8 hours ofgameplay inthe mainstoryline,and manyhours ofplay inchallengemodes thatgive playersuniquestartingconditionsandobjectives.Each gamelevel isveryreplayable,and can besolved inmanydifferentways, withincreasingrewards forimprovedefficiency. WideVariety ofEnemies Overthe courseof the game,playersbattle 15differentenemy typesthat becomeincreasinglystronger,and employ avariety ofstrategiesin anattempt tobypass theplayersdefenses. Asthe levelsprogress,the enemiesbecometougher andmoredifficult todefeat. 20 UniqueLevelsDefenseGrid: TheAwakeninghas 20uniqueenvironments, each witha differentplacement ofroads, towerbuildlocations,and openareas toplan astrategyaround. NumerousTowerOptions andUpgradesThere are 10differenttower typeswith 3levels ofcapabilityeach. Eachtower hasunique tradeoffs thataffect idealplacement,such asline-of-sight attack orballistictrajectoryfire. Sometowersimproveother nearbytowers, andsome areideal atspecificlocations,such as arear guardtower thatunleashes adevastatingattack.
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